In my chapter Spoiling the Future Metagame: The Promotional Logic and Reception of Card Previews in Magic: The Gathering, I analyze the promotional function of card previews for the 2020 Q2 set Ikoria: Lair of Behemoths. The findings suggest that the promotional logic is closely connected to
the game’s business model and that cards that are likely to have higher
prices on secondary markets due to artificial scarcity such as rares and mythic rares are given more attention during the preview period. On the other hand, most of the so-called common
cards were revealed at the tail end of the promotional campaign in one
big batch. The publisher and content creators all benefit from hyping up
the upcoming cards. This increases the interest in strategy content as
well as drives pre-order prices before the cards could have been
properly tested in play. The chapter also explores metagaming
discussions by players, which are sparked by the card previews and allow
fans to theorycraft and hypothesize about new decks and strategies
before the metagame settles again.
- analog game studies (6)
- bioware (2)
- errata (2)
- magic the gathering (4)
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- microtransactions (2)
- paratextuality (5)
- patch (3)
- platform studies (2)
- production studies (6)
- screenshot (1)
- trailer analysis (5)
- voice acting (3)
2023/08/12
Spoiling the Future Metagame: The Promotional Logic and Reception of Card Previews in Magic: The Gathering
McFarland has recently published an edited collection Beyond the Deck: Critical Essays on Magic: The Gathering and Its Influence,
featuring my chapter about card previews as promotional
materials and the related metagame discussions. The book, which comes
out just in time for MTG’s 30th anniversary, was edited by Shelly Jones
and includes contributions by a group of international scholars,
covering issues ranging from mechanics and design to economies and
competitions to player communities and themes beyond the game itself.