Showing posts with label errata. Show all posts
Showing posts with label errata. Show all posts

2016/06/22

Analog Game Studies: Volume I

The first volume of the Analog Game Studies journal was just published by the ETC Press. The full book can be downloaded for free here in PDF or purchased in a paperback form at Lulu. Among other articles and essays on analog games, there is also my piece on board game errata as paratexts which was previously published in the online journal in 2014. The volume was edited by Aaron Trammell, Evan Torner and Emma Leigh Waldron.

Analog Game Studies is a bi-monthy journal for the research and critique of analog games. It defines analog games broadly and includes work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more.

2014/12/02

Regarding Board Game Errata on Analog Game Studies

Mansion of Madness errata insert.
Follow-up (and also a significant improvement) to my previous article (Changing the Rules, Keeping the Fiction) on game rules and errata has just been published in the fifth issue of Analog Game Studies. It describes errata as paratexts using Gerard Genette's framework and Alexander R. Galloway's notion of the interface effect. It features examples from boardgames Mansions of Madness, City of Remnants and A Few Acres of Snow. Read the full article and check the whole journal at: analoggamestudies.org.

Direct link: http://analoggamestudies.org/2014/12/regarding-board-game-errata/.